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Players

List a player's listings

Everything one player is selling on the auction house.

GET/v1/players/{username}/listings

A player's listings are refreshed after each live lookup of their profile, at most once every 10 minutes, so they fill in shortly after the profile is first looked up. Check player.listings.checkedAt on the profile to see when they were last refreshed.

To see what a player sold in the past, use auction history with seller.

Authentication

API key with the read scope

Cached for

20 s

Data updates

After a live lookup, at most every 10 minutes per player.

Path parameters

  • usernamestringrequired

    Minecraft username, case insensitive. 1 to 16 letters, digits or underscores, with an optional leading dot for Bedrock players.

Query parameters

  • sortstringoptionaldefault newest

    newest: most recently listed first. price: cheapest per item first. total: most expensive stack first.

    newestpricetotal
  • pageintegeroptionaldefault 1

    Page to return, starting at 1.

    1 to 100,000
  • limitintegeroptionaldefault 24

    Entries per page.

    1 to 100

Response

A page of listings, each with seller set.

  • pageinteger

    The page you asked for, starting at 1.

  • limitinteger

    Entries per page.

  • totalinteger

    Entries across every page that match your filters.

  • updatedAttimestamp | null

    When the underlying data last changed. null where it does not apply.

  • entriesListing[]

    The entries on this page.

    Show10 child fields
    • idinteger

      Stable id of the listing. It never changes or gets reused.

    • productProduct

      What is being sold.

      Show6 child fields
      • keystring

        Unique product key: the item id, plus the variant in square brackets when there is one. Examples: diamond, elytra[mending,unbreaking:3], potion[poison]. Use it with product= filters and /v1/items/{key}.

      • itemstring

        Minecraft item id without the minecraft: namespace, for example netherite_sword. Many products can share one item id.

      • namestring

        Display name, for example Potion of Poison.

      • variantstring

        What sets this product apart from the plain item. Empty for plain items. See variants for the rules.

      • categorystring | null

        One of combat, tools, valuables, drops, food, potions, blocks or misc.

      • Structured extras such as enchantments, shulker box contents or a custom name.

        Show5 child fields
        • enchantmentsEnchantment[]

          Enchantments on the item itself, sorted by id. Left out when there are none.

        • storedEnchantmentsEnchantment[]

          Enchantments stored in an enchanted book. Left out for every other item.

        • contentsContainerEntry[]

          What a shulker box holds, one entry per item id with counts added together, largest first.

        • customNamestring

          The name shown in game when it differs from the default item name. DonutSMP renames some items, for example Dried Ghast on a skeleton skull.

        • flightDurationinteger

          Flight duration of a firework rocket, from 1 to 3.

    • countinteger

      Stack size, from 1 to 64.

    • pricenumber

      Asking price for the whole stack.

    • unitPricenumber

      Asking price per item: price divided by count.

    • Details of this exact stack. They can carry more than the product does, such as the full contents of a shulker box.

      Show5 child fields
      • enchantmentsEnchantment[]

        Enchantments on the item itself, sorted by id. Left out when there are none.

        Show2 child fields
        • idstring

          Enchantment id without the minecraft: namespace, for example sharpness.

        • levelinteger

          Enchantment level, starting at 1.

      • storedEnchantmentsEnchantment[]

        Enchantments stored in an enchanted book. Left out for every other item.

        Show2 child fields
        • idstring

          Enchantment id without the minecraft: namespace, for example sharpness.

        • levelinteger

          Enchantment level, starting at 1.

      • contentsContainerEntry[]

        What a shulker box holds, one entry per item id with counts added together, largest first.

        Show2 child fields
        • itemstring

          Item id, for example netherite_sword.

        • countinteger

          Total number of that item in the box.

      • customNamestring

        The name shown in game when it differs from the default item name. DonutSMP renames some items, for example Dried Ghast on a skeleton skull.

      • flightDurationinteger

        Flight duration of a firework rocket, from 1 to 3.

    • firstSeenAttimestamp

      When the listing first appeared.

    • lastSeenAttimestamp

      When the listing was last confirmed on the auction house.

    • marketPricenumber | null

      Current market price of the product, so you can compare the ask at a glance.

    • sellerstring | null

      Username of the seller, once known. null until then.

Status codes

StatusWhen
400Bad RequestThe username is not valid.
404Not FoundThe player is not on record.